Transcript
00:50Hey, great to see you.
00:51Thanks for coming.
00:52This is the pilot episode of Wireframe.
00:56And today, I’m going to talk a little bit about what to expect in this
01:00show and give you some background into my journey with design.
01:04So, my name is Donnie D’Amato.
01:06I’ve been designing experiences on the web for over 25 years.
01:11And that started from a very young age, before the web, working
01:15with things like Legos as a kid.
01:17And I used to build all these very creative interactive, tactile pieces that
01:22were really engaging, of course, to me.
01:26And as I got older, I started getting into, of course, larger materials.
01:30So I used to go to Home Depot or Blick or Michael’s and pay all this money to
01:35make this object that was, you know, again, artistic, but interactive.
01:39And that made me feel good because people can forget that feedback of just touching
01:44that piece and seeing how it reacted.
01:47But as you can imagine, that gets expensive really fast, you
01:51know, especially as a teenager, you know, you can’t really.
01:54Keep that up for very long.
01:55So when the web came around about that time, I was very excited.
02:01I saw a lot of potential because now I’m able to create experiences
02:06with very low resources and having that very high reward.
02:10And what I’m talking about is being able to create a website, make that hyperlink
02:15and put it into an AOL chat room.
02:17And I know.
02:17Some people might not know what that is potentially, but just imagine you being
02:21able to post it on your social feed and actually have people respond to it and see
02:28the number of people in your analytics.
02:30And back then it was just a counter to see that just go up and get feedback from
02:35your peers or even people that aren’t your peers that are just visiting your site.
02:39And that meant a lot to me back then, not really knowing.
02:44What user experience design really was.
02:46I mean, it was the wild, wild West back then.
02:48Like anything was possible.
02:50We didn’t know what a good experience on the web was going to be yet.
02:54But you know, fast forward to today.
02:57For me, I’m working at GoDaddy as a principal engineer on
03:01the UX core component library.
03:03I’m also faculty at Parsons School of Design where I teach user
03:06research and interaction design to dozens of students a year.
03:11And I’m also the founder of a company called Design Systems House, where we’re
03:14dedicated to the future of design systems.
03:16So, very busy and doing a lot of things.
03:19In fact, I have a couple of side projects that you might have heard of.
03:22One of those is called Gridless Design1, which is talking about the mismatch
03:26between Design tools and our web medium.
03:30You might’ve heard of something called token operations2, which is meant
03:34to describe how we might transform design tokens in a JSON file, and
03:39I also presented at Clarity last year, something called Mise en Mode3,
03:42which is scoping our token values to create new brand expressions.
03:47So obviously very involved with design and development, and I
03:51really am excited to share some of these thoughts and ideas with you
03:56in this new form called wireframe.
03:59So let’s talk a little bit about what to expect.
04:02What I want to do is I want to make design clear and that’s, not just
04:07for our users, but also for creators.
04:09We’re talking about designers, developers, and anyone that’s involved in our field.
04:13And I think.
04:14It’s really important because there’s a lot of information out there and it
04:18can get really confusing, it can get contradictory, it can get complex,
04:22and I really want to break it down.
04:24I want to simplify it.
04:25I want to make sure we cut all the fat out and get right down to the
04:28things that we really need to address.
04:32And if you know me, you might know that there’s going to, of course, be
04:35a whole bunch of hot takes that are going to question popular opinions.
04:40But I also want to empower folks to re evaluate their own needs and make their
04:45own decisions based on the things that I’m talking about here on this show.
04:50Now, I also want to make a little note about the word wireframe and why
04:54I chose it for the name of the show.
04:57A wireframe is supposed to be the foundation of an experience
05:00and that’s without any influence of the brand or expression.
05:04It’s really trying to be the first step in providing that interface to our users.
05:11And I find that wireframes are often missing from the professional
05:15design process these days.
05:17And my hope is that the name wireframe will grow in popularity.
05:21And so will the practice also.
05:24I think that would be great.
05:26So what’s next here?
05:29Well, of course I want to hear from you, right?
05:32What is confusing about design or development and where you’d like
05:36clarity in these things, right?
05:37I want to discuss this.
05:38I want it out in the open.
05:40I want to be explicit about it.
05:41I want to tear it apart and I want to make sure we’re, we’re understanding and
05:45Exactly what’s important to all of us when we’re making these things for our
05:50users So if you want to get involved and interact you can tweet at me at wireframe
05:55FM on Twitter4 Or whatever you’d like to call it at this point, and I’m hoping to
06:00hear from you I want to interact with you.
06:02I want to share stuff with you folks.
06:04I’m really excited to start this thing it’s been a long time coming and
06:08I’ll see you on the other side.
06:10Thanks